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Welcome to Eggplant: The Secret Lives of Games!
Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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Dec 31, 2021

Recurring GOTY guest / immersive puzzle designer Laura E. Hall joins Sarah Elmaleh and the rest of our crew to count down our Top 5 games of 2021, alongside picks from previous guests and our listeners. Happy New Year!

Show notes:

Laura E. Hall
Planning Your Escape
The Traveler's Guide to Little Sodaburg

Dec 17, 2021

Witch Beam's Wren Brier and Tim Dawson join us to discuss their cozy zen puzzle game, Unpacking. We chat about the origins of its subtle narrative, living life on the grid, and the generous details that make it feel like home.

Show notes:

Witch Beam

Assault Android Cactus


Wren Brier

Tim Dawson



Dec 3, 2021

Daniel Mullins (Pony Island, The Hex) joins us to discuss his inky black card-based odyssey, Inscryption. We discuss [redacted], [redacted], and [redacted]. Just go play it, then come back and listen. Thanks also to our guest co-host Star St. Germain!

Show notes:

Daniel Mullins Games


Pony Island

The Hex

Nov 19, 2021

Our old pal and Spelunky creator Derek Yu stops by to discuss his helpful blog post on how to think about feedback on your game. We discuss sympathetic vs unsympathetic feedback, thinking about feedback across your entire creative practice, and why feedback can be valuable beyond the content itself.

Show notes:


Nov 5, 2021

ElecHead creator NamaTakahashi joins us to discuss his inventive puzzle-platformer, one of our favorites in years. We discuss the indie scene in Japan, making a game about secrets, and how to avoid players getting too "full" on your game. Big thanks to Chao from Asobu for translation help!

Show notes: