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The Spelunky Showlike


May 22, 2020

It's Andy's big 5-0 and we're celebrating by diving into our mailbag of thoughtful listener questions! We discuss working within a team, how academic practice intersects development, framing your work across a career, the role of aesthetics in games, and the materiality of engines. Phew!

Some things we discussed:

The Last Dance

B.U.T.T.O.N.: On Self-Effacing Games and Unachievements

Characteristics of Games

Terry Cavanagh

Design Anarchy

Ansel Adams

Clusterf*ck

GMTK Game Jam

N

Designing with Physics: Bend the Physics Engine to Your Will

Super Pole Riders: How We Got Full Pole Control

Lost Cities

Lonely Mountains: Downhill