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The Spelunky Showlike

Jan 31, 2020

We get cozy with our own Zach Gage to talk about his just-released SpellTower+, the follow-up to the puzzle game that put him on the map. We discuss making word searches interesting, the design of letter distribution, and making the Westworld of word games.

SpellTower+

zachgage.com

Kinnijup’s new eggplant run world...


Jan 17, 2020

Jan Willem "JW" Nijman (Nuclear Throne, Minit) sits down with us to help us fix mini golf, before we dig into some of the design thinking behind Vlambeer's amazing catalog of action games, how he approaches prototyping, and being the self-proclaimed "Jamie Oliver of game feel."

Things we discussed:

Vlambeer

The Dark...


Jan 3, 2020

Immersive puzzle designer Laura E. Hall joins for our big GOTY show, as we each share our Top 5 games of 2019. We also hear many of YOUR picks (thanks!), and stick around until the end to hear picks from several of our 2019 guests. Happy New Year! 

Things we discussed:
Laura E. Hall
Katamari Damacy by Boss Fight Books


Dec 20, 2019

With the help of our friend Bennett Foddy (QWOP, Getting Over It) we consider Spelunky as the Game of the Decade - we discuss what influence it's had (or hasn't had) in and beyond its genre, its distinct connection to Dark Souls, and experiencing the external narrative of modern gaming.

Things we discussed:

Bennett...


Dec 7, 2019

Terry Cavanagh (Super Hexagon, VVVVVV) joins us to talk about his fantastic roguelike deckbuilder, Dicey Dungeons. We discuss the thread of generosity in his game design, the challenges of working across genres, and what might be next for Terry!

Things we discussed:

Terry's distractionware.com

Dicey Dungeons

VVVVVV