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Welcome to Eggplant: The Secret Lives of Games!
Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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Nov 19, 2021

Our old pal and Spelunky creator Derek Yu stops by to discuss his helpful blog post on how to think about feedback on your game. We discuss sympathetic vs unsympathetic feedback, thinking about feedback across your entire creative practice, and why feedback can be valuable beyond the content itself.

Show notes:

Derek...


Nov 5, 2021

ElecHead creator NamaTakahashi joins us to discuss his inventive puzzle-platformer, one of our favorites in years. We discuss the indie scene in Japan, making a game about secrets, and how to avoid players getting too "full" on your game. Big thanks to Chao from Asobu for translation help!

Show notes:

NamaTakahashi


Oct 22, 2021

We're joined by Asher Vollmer (Threes) to discuss the mouse-bouncing adventure Beast Breaker, the debut game from his studio Vodeo Games. We discuss the perils of overscoping, scaling up (and back down), and building a studio ethos.

Show notes:

Asher Vollmer

Vodeo Games

Threes

IndieCade Awards

Royals

holedown

Ballz


Oct 8, 2021

Craig D. Adams (Superbrothers A/V) and Patrick McAllister (Pine Scented Software) join us as they embark on the release of their interstellar adventure JETT: The Far Shore. We cover its 10+ year development, telling a small piece of a big story, and assembling the right squad to help land it.

Show notes:

JETT: The Far...


Sep 24, 2021

Variable State co-founders Jonathan Burroughs, Terry Kenny, and Lyndon Holland pop by to chat about their supernatural anthology drama Last Stop. We discuss capturing London through its details, telling an interconnected story across multiple genres, and the importance of pacing.

Show notes:

Variable State

Virginia