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Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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Jan 31, 2019

Raigan Burns of Metanet Software (N, N+, N++) stops by for a spirited debate on the term “roguelike,” as we discuss the tenets of the genre, why (and if) they’re important, and how Spelunky fits into it all.

Things we talked about:

N++

GMTK: Roguelikes, Persistency, and Progression

Wandering Towards Interactive Narrative

Notes on the Synthesis of Form

DoomRL

probability 0

Downwell