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The Spelunky Showlike


May 15, 2020

In the fourth installment of our Noita miniseries, we discuss the intention of randomness, getting stuck in our play patterns, leaning into the game's weirdness, and some modifications we'd like to see.

Some things we discussed:

10,000 Bowls of Oatmeal Problem

Brogue

Teamfight Tactics

Balancing Multiplayer Games