Mar 13, 2020
Andrea Roberts of Wonderbelly Games talks to us about her brand-new bouncy dungeon crawler Roundguard! We discuss physics as a system of uncertainty, combining Peggle with a roguelike formula, and using that formula to create player friendliness.
Things we discussed:
A Guide to Proc Gen Practitioners
That's the Way the Ball Bounces: Using Physics to Manifest Chance in Roundguard