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The Spelunky Showlike


Nov 22, 2019

We're taking a much-needed week off, but please enjoy one of our favorite episodes from early on. We'll be back in two weeks with guest Terry Cavanagh to talk about his new roguelike deckbuilder (dicebuilder?) Dicey Dungeons - check it out and send us your questions! Anyways, on to our show:

Justin Ma of Subset Games joins us to discuss the design of his excellent sci-fi strategy game Into the Breach, from its Spelunky-inspired high/low-level design, to how they cracked its time-driven gameplay, to why throwing away 80% of their work...worked.

Things we talked about:

Justin Ma

Subset Games

FTL

Into the Breach

Input / Output Randomness

'Into the Breach' Didn't Click Until I Played it Like an EMT

Into the Breach - Fantastic Arcade 2017 Developer Commentary

Stephen's Sausage Roll

Return of the Obra Dinn