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The Spelunky Showlike


Sep 13, 2019

Riot Games’ Greg Borenstein joins us to chat about the design behind their red-hot autobattler Teamfight Tactics, as we discuss the benefits of embracing complexity, the rise of randomness, and what the game has in common with Sorry! You know, that Sorry!

Things we discussed:

Teamfight Tactics

Mutazione

Untitled Goose Game

UFO 50 

Riot Games controversy - timeline of events

Riot Games controversy - one year later

Dota Auto Chess

Dota Underlords

League of Legends

Richard Garfield: Luck and Games