Nov 7, 2025
Rob, Sarah, and Doug chat with Jenny Jiao Hsia and AP Thomson about Consume Me, an award-winning autobiographical resource-management RPG about the pressure cooker of young adulthood. We discuss the game’s ten-year development cycle, balancing dynamic difficulty in a game about overachievement, the complex dynamics of...
Oct 24, 2025
Laura, Rob, and Sarah chat with Adam Robinson-Yu about The Annual Ghost Town Pumpkin Festival, a communal and virtual festival experience hosted every ~October for the last six years. We discuss the logistics of running a seasonal multiplayer game, encouraging emergent interactions through limited tools, highlighting...
Oct 10, 2025
Laura chats with Jeremy Johnston and Robin Ward about The Roottrees are Dead, their genealogy, murder-mystery, “static deduction” game. We discuss the development process of taking a jam prototype to full release, developing hints and systems that lead players to satisfying discoveries, and the taxonomy of games...
Sep 26, 2025
We're joined by (most of) the developers of UFO 50 -
Derek Yu, Jon Perry, Eirik Suhrke, Tyriq Plummer, and Paul Hubans -
to close out our series with a project-spanning discussion of their
development process, how they're feeling a year out from launch,
and so much more.
Next week: Who knows??
Audio edited by Dylan...
Sep 21, 2025
Full audio from our epic live series finale, packed with previous series guests, tarot readings, mad libs, touching listener letters, and so much more. Come laugh and cry with us, say goodbye to UFO 50, and hear what's next for Eggplant!
Next week: Final interview with the UFO 50 recovery team!
Audio edited by Dylan...