Dec 30, 2022
Per tradition, we sit down with immersive puzzle designer Laura E. Hall - and bonus guest writer/developer Rob Dubbin - to count down our Top 5 games of 2022, alongside picks from previous show guests and our listeners. Happy New Year!
Our GOTY picks (SPOILERS):
Dec 16, 2022
Josh Sawyer (Fallout: New Vegas, Pillars of Eternity) joins us to discuss Obsidian's historical, narrative-driven adventure game Pentiment. We chat about text boxes as game feel, creating hard player choices that don't feel bad, and putting yourself in your art.
Dec 8, 2022
Our guest couldn't make it, so we gathered some listener questions and got weird! Join us for Thanksgiving recipes, our favorite recent game mechanics, and some "state of the industry" musings. Enjoy!
Nov 20, 2022
We (well, Nick) stops by the annual Day of the Devs event in San Francisco, and chats to a bunch of lovely developers about the games they're showing there, their biggest design challenges, and what it feels like making games in the cursed year of 2022.
Nov 4, 2022
Ghost Pattern's Jason Bakker and Georgia Symons join us to discuss their heartfelt interactive story Wayward Strand. We meander through its immersive theater inspirations, the origins of its airship, and the process of rethinking player agency in the attention economy.