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Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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May 8, 2020

Spelunky creator Derek Yu returns for an expansive discussion on the membrane between players/devs, the connection between design/process, and the understated influence of arcade games on his work - all through the lens of what we've been playing and thinking about in quarantine.

Some things we discussed:

Derek Yu

UFO 50

Noita

Animal Crossing: New Horizons

AC:NH QoL fan video

Marina Abramović

Streets of Rage 4

Metal Slug X

Rainbow Islands: The Story of Bubble Bobble 2

Web Liero

Scourgebringer

Bargain Basement Bathysphere

Gals' Fighters

boardgamearena.com

Can’t Stop

Acquire

Innovation

Sea Block Factorio mod

SnowRunner

Caveblazers

Miasmata

Escape From Tarkov

Gutwhale 

Just One

Lost Cities

Azul

What Up With That?