The creator of The Binding of
Isaac and Super Meat Boy joins us for a career-spanning discussion
of his design ethos, and the organized chaos that drove the
creation of the most successful roguelite ever.
Four of your favorite game developers - plus friends! - dive deep into the culture around one of the most influential games of all time, as we await its sequel, Spelunky 2. We talk roguelikes, speed runs, game design, and much more. The walls are shifting...