We chat to our own Zach Gage
about his 2016 spacefaring strategy game Tharsis, from its
roguelike and tabletop influences, to promoting player narrative,
to the psychology of randomness. Plus first impressions of Twinfold
Four of your favorite game developers - plus friends! - dive deep into the culture around one of the most influential games of all time, as we await its sequel, Spelunky 2. We talk roguelikes, speed runs, game design, and much more. The walls are shifting...